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Leicestershire Music Materials

EMP: European Music Portfolio CONFERENCE 2012


 

 

 

 

LISTENING ON-LINE
                                                                                                                                             
Return to Listening Menu INTRODUCTION
This site is designed to save hours of searching the internet and music shops for listening linked to themes. Most extracts offer at the very least a snapshot of the music, as a guide to future purchase of the full piece. This can save time for those beginning to build a listening library. Most extracts contain a whole piece or even a movement.

Who is it for? A cautionary note.
The site has been designed for adults to use with their children. You may wish to allow children to use the site, but do be aware that links to media sites can lead on to inappropriate sites (for instance in 'youtube' which has video links). Therefore children should only use the links in column 1.

PAGE LAYOUT
Each page is designed in 4 columns.
Column 1:
has a listening link. Clicking on the title will open a player (e.g. Quicktime/ Real/ Windows Media) or take you to a page hosting the extract.
Quicktime is probably the best in a classroom context as files appear almost immediately and can be played whilst the file is still streaming. Other players can take a while for the music to appear and be played(up to 60 seconds). If you prepare a listening extract before a lesson and minimise the window it should then be ready when required.
Column 2:
Gives the listening file type for the extract. If you have trouble listening then check your media player to ensure it recognises the file type. See 'Media Players' below for players that recogise most of the file types.
Column 3:  Gives special instructions for listening. Where the instructions state 'Link opens player' there is nothing else you should need to do after clicking on the link - apart from pressing the play button in some cases. Some links take the user to a page of extracts, where you may need to scroll down to find the extract. Please read the instructions carefully before clicking the link in column 1.
Column 4:
  This gives a link to the host site for the music you are listening to. On these sites you can search for other music, and in many cases buy the music you have been listening to.

Legal disclaimer The links to other sites are made in good faith. LMP does not host any of the music – and all listening links are made without signing agreements or paying a subscription. In other words, they are free to anyone surfing the internet.Should a site be breaking the law – that is a matter for the host site and the legal system in the host site’s country – and not a matter for LMP or your school.


Why free? The internet offers wonderful opportunities to broaden our listening knowledge. However if all listening was free the music industry (including musicians, technicians) would suffer. Hopefully you will eventually wish to purchase music you have listened to and enjoyed, or want to hear it live in concert. In this way I believe the internet can support and enhance the music industry. In many cases the source of the extract is given – especially where the link is to a purchasing site. Many entries have a Source/Buy link so that you can easily find the music to buy or browse for other music.

The listening links open up a huge number of listening opportunities. Criteria for selection is that the links offer free listening. Many sites have been rejected as they expect a membership fee, download payment or the quality of the recording is poor. 
 

Media Players

Windows users -You will need media players to listen to files, which may already be on your machines. These will probably include Quicktime and Real Player as well as Windows Media Player. Each player has a free version so it is not necessary to make an on-line purchase. Be careful to uncheck any boxes offering regular newsletters and feedback unless you want loads of emails from the media provider.

Get Quicktime for Windows 2000/XP
Get Quicktime for Windows 98/ME
Get Real Player

When asked for your email address I recommend using a spoof or old email address to avoid subsequent SPAM

Mac users –The site has been designed for Windows users, but most extracts can be listened to using Macs.

You will need Quicktime and Real Player for many of the extracts. Each player has a free version so it is not necessary to make an on-line purchase. Be careful to uncheck any boxes offering regular newsletters and feedback unless you want loads of emails from the media provider.

Get Quicktime

Get Real Player

When asked for your email address I recommend using a spoof or old email address to avoid subsequent SPAM.

youtube  Some categories (notably Dance and Movement) use video links. youtube has some good examples to support the national curriculum, but the quality of video can be quite poor. You school's security may also mean you cannot view these extracts in school. However I have included themas teachers can watch them at home and get an idea of the content. 'Youtube' also opens up other suggested links with stills from the videos which it is wise to quickly check before demonstrating to children.

Troubleshooting. If you experience any other problems listening to files this may relate to your computer rather than the media players. However, restarting your computer can overcome occasional problems.
Quality I constantly search the internet to find the best quality recordings. However, where this isn’t possible I find the best I can – so occasionally recordings are not as good as you will find on a CD, and very occasionally may have sounds such as audience, hiss in the case of an old recording or other intentional sounds  – designed to stop illegal copying.

David Wheway - May 2007

If you have any links you would like to recommend or suggestions for improving the site, please

 

Return to Listening Menu

 

Click here to download the Nursery Sound Garden presentation.(Download as Powerpoint presentation)


 
This site is now open to all visitors.
Should you experience any problems accessing parts of the site - lease log in using the following:
Username: 001
Password: guest 

LISTENING
Imagine  -  recorded music linked to any theme for the classroom all at the touch of a button.
This new section of the LMP website has an immense range of free listening with music of different styles and genres to support classroom themes
.
In addition to a comprehensive list of topics, there is music to support comparisons of musical elements, the QCA units, assemblies and non-curriculum themes such as 'Clearing Away'.

 

LMP's popular publications offer easy to read guides to games and projects in music, for the generalist as well as specialist music teacher. The popular red and blue folders (Music Materials for Primary Schools/Early Years) have now been re-published by A&C Black as 'Kickstart Music' .

Details of other publications can be found by clicking on Pulications in the menu on our home page


 
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Home arrow Curriculum arrow ICT for free arrow Sound2Game Review
Sound2Game Review Print E-mail

Sound Game - Sound Choice!
Another winner from ‘Ucan.TV’

In edition 6 of Zone Magazine I reviewed a programme introducing pupils to the processes of sound design to accompany short films. The programme was called `Sound2 Picture`.
Now from the same team (‘Ucan.TV’) comes a programme aimed at younger pupils called ‘Sound2Game’ – and the programme deserves to be a major hit in primary and secondary schools.
What ‘Ucan.TV’ have done is take something of universal appeal to youngsters – computer games, and use these to encourage awareness of effects, sounds and music in computer sound engineering and the music industry. However – they have avoided the pitfalls of other programmers who use such games as a cover for rote learning. This is much more about creative processes and careful evaluation.
At a basic level the programme can be used to draw attention to the sounds and music used to create a mood and emotional response within each of the 5 games. At a slighter higher level -sounds can be selected from a bank of ready made files.
However – by linking the programme to a user-friendly sound-editing programme – ‘Audacity’ (also reviewed in Zone issue 6) pupils will be able to create their own sounds, effects and even music to customise the games – thus making connections between the work of a professional sound engineer and their own work.
The idea of creating sounds for games will not be new to all pupils, as many will have already explored downloading or changing sounds on their home computers – or in some cases will have created their own programmes with sounds through computer magazines and/or the internet.
Where this programme scores, (and neatly supports the national curriculum) is that pupils can create their own sounds.
Working at home this week-end with my 10 year-old daughter we quickly changed ‘Hover Racer’ (a fast racing game with futuristic hover cars), creating pitched vocal sounds for the cars and a silly `Coo-ee’ vocal call for when cars collided. A real cockerel call (recorded outside on a mini-disc for a previous music project’) provided the sound for the green ‘Go’ light at the start of the race.
We changed the fast paced, exciting background music with a sample of `Aquarium’ from Carnival of the Animals (Saint Saens), then turned off effects to see how the mood of the race had changed with seemingly inappropriate, calm music, (see illustration below/opposite)
I would recommend fooling around in this way to get a feel for the programme. We had great fun!
Changing sounds is a very quick process – but of course, creating sounds and music will depend very much on the experiences of pupils and teachers, both their music and their technical skills.

Teachers
Navigating this programme is very simple – although the support notes could do with a `quick start’ file to save reading through the whole pdf file before-hand. The ‘Teaching Notes’ file could prove quite daunting to teachers with limited music and/or music technology skills – but my advice would be to persevere as the potential for class music is excellent, and they contain a couple of detailed plans to add to your music scheme.
There is an additional file detailing the work of the composer for the games – Andrew Diey – excellent reading for older pupils – or as background understanding for the primary teacher to précis for their pupils.
As with the other programme in this series - `Sound2 Picture’ I would recommend getting started and playing with importing sounds (see above) before embarking on a major project.  However, once navigation is secure teachers will want to encourage pupils to discuss the sound files and create their own.
‘UCan.TV’ recommends using a support CD ‘Audacity Interactive’ a back-up CD ROM with films to support teachers new to sound editing.
Teachers of younger children might simply try importing sounds from the game, or from the internet using a search engine such as ‘Alta Vista’. They could even make simple recordings and edits with the PCs own Sound Recorder (Ref Zone issue….)

Age Range/Application
I don’t envisage an upper age limit for using this programme. After all, many adults make their living from sound design – although (thankfully) the complicated technical work has been done already. Pupils should be able to see how this could be the first step in a lucrative career in sound design for computer games.
I think it will really appeal to years 5 to 9 – who will enjoy the games and customising them with their own sounds and music. In many schools this may require liaison between the ICT and music teachers/co-ordinators (where they exist) to guarantee success.
The programme would offer an excellent opportunity for after-school clubs; schools looking to develop a transition project between key stages two and three, a good kick-start project in secondary schools or a platform for a project with a visiting animateur/composer.

OVERALL
Pros

Simple to load
Good graphics/videos
Simple to use considering the power of the programme
Games and sound processes will appeal to pupils from key stage 2 upwards – especially those who enjoy computer games
Builds on pupils ability to concentrate for lengthy periods when fully engaged
Useful video support – including support for getting started with ‘AudacityInteractive’ audio recording and links with PoS 5d
Encourages evaluation of sounds and music
Encourages composition for a purpose relating to the music industry

Cons
Will be a challenge to teachers with limited technical knowledge – but worth pursuing

Conclusion
Fantastic. Buy it.


Platform:   Currently PC only

E-learning credits: Yes     

Current prices – (NB price quotes include site license. Single disc suitable for networks)
Sound2Game CDROM: £100 (Special price offer until 31/12/05)

Sound2Game Extra Resources: £20

AudacityInteractive CVDROM: £40

Websites
www.sound2game.net
www.ucan.tv/audacityinteractive

 
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